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Re: Rise of Carbide a Fortnite Short Film
#81
Not too shy to talk.
Not too shy to talk.


Wow thats impressive

Posted on: 2018/5/30 20:33
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Re: Rise of Carbide a Fortnite Short Film
#82
Site Admin
Site Admin


Thanks, guys. I appreciate the support.

Posted on: 2018/5/30 19:39
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Re: Rise of Carbide a Fortnite Short Film
#83
Just can't stay away.
Just can't stay away.


Nice one, a lot of effort must have gone into that!

Posted on: 2018/5/30 17:40
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Re: Rising Storm 2: Vietnam
#84
Just can't stay away.
Just can't stay away.


https://store.steampowered.com/news/?appids=418460

New update. New faction, new weapons (like the M1 Garand, M1918A1 BAR ), new maps, new fixes and changes. Leaning has been updated (for better or for worse, I don't know yet), the amount of bandages has been reduced from 2 to 1. Movement around rocks and cliffs should be smoother.

Posted on: 2018/5/30 16:57
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Re: Rise of Carbide a Fortnite Short Film
#85
Just can't stay away.
Just can't stay away.


I really enjoyed it. Thanks for sharing it.

Posted on: 2018/5/30 13:23
Steel Rain Brings The Pain!
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Rise of Carbide a Fortnite Short Film
#86
Site Admin
Site Admin


Share with your friends. My son made this with his in-game footage.




Posted on: 2018/5/30 0:57
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Re: Post Scriptum
#87
Site Admin
Site Admin






Posted on: 2018/5/13 16:32
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Re: Rising Storm 2: Vietnam
#88
Just can't stay away.
Just can't stay away.


We've played this together a few times with Scriv and Taz. So far it's been good fun for the most part.

The main game mode in Rising Storm 2: Vietnam is Territories, where the attackers try to capture and hold one or two objectives at the same time in order to advance for the next set of objectives. It's a lot like a mix of Rush and Conquest from the Battlefield series. 32 players on each side for a total of 64 players on the server.

Most of the time the attackers are USA, but sometimes they can be Australian Army or Vietcong. The defending side is usually Vietcong. What side you are on decides what weapons you can have and how do squad spawns happen. The US soldiers can spawn directly on their squad leader, and the Vietkong squad leader can place a squad tunnel to be used by any squad member. The basic grunt gets an M16/AK-47 and a few grenades. Special classes get flamethrowers, sniper rifles, RPGs etc. The weapons are deadly and accurate. Using full auto is only good for extremely close quarters.

Other gameplay mechanics include the ability to rest your weapon on a surface, which happens automatically once you're close enough. Another way of improving accuracy is to use a bipod or going prone. There is a suppression effect, so even hitting close to an enemy has some effect by letting other squad members to advance. With most weapons you can adjust the scope for the range. This is more of a concern for sniper rifles and generally very long range engagements.

The only vehicles at the moment are helicopters, and only the US side gets them. There's a recon chopper, a transport chopper and an attack chopper. I think an APC is coming in the future. The maps are big and often have dense forests to hide in.



What are you waiting for? Get back on the battlefield! At the momement you can get RS2: Vietnam for 10$ on Humble Bundle. You'll also get the modern day shooter Insurgency and the WWII shooter Day of Infamy (both from the same developer) as well as some other games.

https://www.humblebundle.com/games/war ... ut_type_twos_tile_index_1

Posted on: 2018/5/8 20:22
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Re: Assetto Corsa - Periodic Challenge
#89
Just can't stay away.
Just can't stay away.


It should be OK for me too.

Posted on: 2018/5/6 13:04
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Re: Assetto Corsa - Periodic Challenge
#90
Just can't stay away.
Just can't stay away.


That's OK for me

Posted on: 2018/5/4 19:31
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