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Top 5 Like & Dislikes - Findings
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Compiling the feedback from the four pages submitted by the H&G Community.  The number beside each entry is inclusion of that topic in the post of an individual community member. e.g. The number '10' means it was highlighted by ten separate community members.

"Name us your positive/negative Top 5" authored by @Frontfunker with 64 replies and 1,799 views

More Concise/Reworded version:
Quote:
The H&G Moderators are gathering feedback from the official forums to compile a report for the Reto community managers.
 
Please post your:
Top 5 features you really like about the game that should receive additional development emphasis
Top 5 issues you really dislike about the game which the dev team should change/fix
 
Please keep your points short. Please no walls of text.
 
The thread will be closed on Sunday, 5 FEB 2017 at 20:00 Central Europe Time.
 
We really appreciate your assistance and the H&G Community's contributions to the development process.
 
The moderator team.



Top 5 Likes
46 - RTS integration into FPS
26 - Weapon/Vehicle types
21 - Combines Arms
19 - Maps
18 - Soldier type (class/kit)

Top 6 Dislikes
25 - AT rambos
21 - Respawn
19 - Infantry scopes
18 - Weapon function
18 - Weapon balance
18 - Autoresolve


This next quote puts the weighted values in sequence for both like and dislikes:


Likes

46 - RTS integration into FPS
26 - Weapon/Vehicle types
21 - Combines Arms
19 - Maps
18 - Soldier type (class/kit)
12 - Planes
10 - WWII
10 - Mod weapons

8 - Plane controls
7 - Squad system
7 - Camo
6 - Weapon function
6 - Render
6 - Gameplay
6 - Community
6 - Armor
5 - Not Pay to Win
5 - Graphic
5 - 3 Factions
4 - Bicycle
4 - Acceptance of feedback

3 - Teamwork/Dependence
3 - Inventory system
3 - Dev Team transparency
2 - Whistling
2 - Squad leader position
2 - Progression system
2 - Potential
2 - Limited faction resources
2 - Economy Credits/War Funds/Gold
2 - Capturing control points
2 - Armor modular damage concept
2 - 3-way battles

1 - Weapon balance
1 - War separation from staged
1 - Vehicle seat system
1 - Two seat planes
1 - TTK
1 - Staged action battles
1 - Rocket launcher splash damage reduced
1 - Ragdoll physics
1 - Ping to distant servers
1 - Naming feature
1 - Name of the Game
1 - More trenches
1 - Lack of mini-map
1 - Knives in the game
1 - Hitboxes
1 - Few hackers
1 - Decent regenerative health system
1 - Bigger capture zones
1 - Balance between arcade and realism
1 - Amphibious vehicles
1 - Active Dev Team


Dislikes

25 - AT rambos
21 - Respawn
19 - Infantry scopes
18 - Weapon function
18 - Weapon balance
18 - Autoresolve
13 - Vehicle physics
13 - Developer relationship with community
12 - Optimization
11 - More maps
10 - RTS optimization

9 - Squad system
9 - Monetization/Cost system
8 - No limit on specialized soldiers
8 - Matchmaker
8 - Heavyset
7 - Too much vegetation
7 - More detail and diversity on the RTS map
7 - Coding for headshots
5 - Weapon muzzle smoke/flash
5 - RTS balance
5 - Repair costs
4 - WWII map (livable) vibe
4 - Progression system
4 - Old bugs

3 - Waiting times
3 - U.S./GE advantage tanks, planes, infantry
3 - Sound effects
3 - Movement animation/feel
3 - Infantry soldier type needs to be segmented further
3 - Capital maps needed
3 - Anti-cheat
2 - Underdog bonus
2 - Lack of Tutorial
2 - Lack of integrated VoIP
2 - Lack of advanced order system
2 - Ineffective anti-aircraft
2 - Graphics
2 - Credit system
2 - Control Point marker obscuring vision
2 - Color
2 - Battle lines

1 - Vehicle exit animation
1 - Time to kill (TTK) too short
1 - Tank main gun velocity
1 - Spot system
1 - Southern hemisphere servers
1 - Retreating system
1 - Real incentive to fight in the War
1 - Prone, crouch
1 - OHK
1 - Need clan system
1 - Mod weapons
1 - M1 too weak
1 - Low player count for action battles
1 - Lack of Seasons
1 - Lack of character customization
1 - Lack of career
1 - Killcam
1 - Itemized list of repairs
1 - Heavy tanks too slow
1 - Health meter for transport aircraft for spawn screen
1 - German RPM
1 - FG-42 for INF
1 - Defense not encouraged enough
1 - Battle browser for War
1 - Attacking is too difficult
1 - AT owners pay for resource waste
1 - Armor
1 - Anti-clan
1 - Ability to change Assault Team pathing


This list of the info groups the information into similar categories

Like:
46 - RTS integration into FPS
21 - Combines Arms
10 - WWII
18 - Soldier type (class/kit)
26 - Weapon/Vehicle types

3 - Dev Team transparency
1 - Active Dev Team
4 - Acceptance of feedback

1 - Name of the Game
1 - Balance between arcade and realism
2 - Potential
6 - Community

12 - Planes
8 - Plane controls
6 - Armor
2 - Armor modular damage concept
1 - Vehicle seat system
1 - Two seat planes

1 - Amphibious vehicles
4 - Bicycle
2 - Whistling

6 - Weapon function
10 - Mod weapons
1 - Weapon balance
1 - Hitboxes
1 - TTK

1 - Ragdoll physics
1 - Rocket launcher splash damage reduced
1 - Knives in the game

19 - Maps
1 - More trenches
2 - Capturing control points
1 - Bigger capture zones
1 - Staged action battles
1 - Lack of mini-map

2 - Progression system
3 - Inventory system
7 - Squad system
2 - Squad leader position
1 - Naming feature

6 - Gameplay
1 - Decent regenerative health system
1 - Ping to distant servers
2 - Economy Credits/War Funds/Gold
5 - Not Pay to Win
7 - Camo

5 - Graphic
6 - Render
1 - Few hackers

5 - 3 Factions
2 - 3-way battles
2 - Limited faction resources
1 - War separation from staged
3 - Teamwork/Dependence


Dislike:
25 - AT rambos
18 - Autoresolve
21 - Respawn

13 - Developer relationship with community

8 - Heavyset
13 - Vehicle physics
1 - Vehicle exit animation
1 - Armor

2 - Battle lines
4 - WWII map (livable) vibe
1 - Real incentive to fight in the War
7 - Too much vegetation

12 - Optimization
2 - Color
2 - Graphics
3 - Sound effects
3 - Anti-cheat
4 - Old bugs
1 - Southern hemisphere servers

9 - Squad system
8 - No limit on specialized soldiers
3 - Infantry soldier type needs to be segmented further
2 - Lack of advanced order system
2 - Lack of integrated VoIP
1 - Low player count for action battles
1 - Health meter for transport aircraft for spawn screen
1 - Lack of character customization

1 - Spot system
1 - Killcam
1 - Prone, crouch
3 - Movement animation/feel

11 - More maps
3 - Capital maps needed
1 - Lack of Seasons

10 - RTS optimization
7 - More detail and diversity on the RTS map
5 - RTS balance
1 - Retreating system
1 - Ability to change Assault Team pathing
1 - AT owners pay for resource waste
1 - Battle browser for War
2 - Underdog bonus

3 - U.S./GE advantage tanks, planes, infantry
1 - Tank main gun velocity
1 - Heavy tanks too slow
2 - Ineffective anti-aircraft
1 - Defense not encouraged enough
1 - Attacking is too difficult
2 - Control Point marker obscuring vision

9 - Monetization/Cost system
2 - Credit system
5 - Repair costs
1 - Itemized list of repairs
4 - Progression system

8 - Matchmaker
3 - Waiting times

1 - Anti-clan
1 - Need clan system
1 - Lack of career
2 - Lack of Tutorial

18 - Weapon balance
18 - Weapon function
1 - Mod weapons
19 - Infantry scopes

1 - Time to kill (TTK) too short
1 - OHK
7 - Coding for headshots
5 - Weapon muzzle smoke/flash

1 - M1 too weak
1 - German RPM
1 - FG-42 for INF
.

Posted on: 2017/3/5 16:24
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