There is a good thread to visit "What makes you avoid War Mode?" I specifically want to draw the readers' attention to the discussion between @Rolf_Mützelburg and @Rdanzer. Here is the link to their specific portion of the thread: A reason WHY you would want to WIN the WAR
I took notes and boiled down some of the main points discussed in the "What makes you avoid War Mode?" thread:
Why Staged instead of War? - Ping is better in staged - Match maker is faster in staged - Operating against Clans in War - Queue too long in War - Greater use of the Heavyset combat badge in War - Team resources are asymmetric in War - Fun & K/D ratio consideration - Not worried about winning in staged - War is under-developed - For the lone players in War, it is like "a guppy lost in a tidal wave" (Rolf_Mützelburg quote) - Doesn't feel like a War. It feels like part of a staged battle. "Role-playing atmosphere" (Rdanzer quote) - A reason to win the War - Everything takes too much time for the Campaign Map: ... AT Deploy ... AT Movement ... AT Reinforcement ... AT Redeploy ... Time to commence battle
Reasons for War? - The unique Campaign Map War is the only reason to invest time in the game - Best players and competition - No Auxiliary slots being selected by players in Staged battles - Extra bonuses - My Clan
How to encourage War? - Faction Leadership positions - Equidistant starting points for the factions - Integrated VoIP in the WAR Assault map Action Battles - Access to ____ putting on display the players achievement and their contribution to winning the War - Get Community Members "fired-up" to play a part in the War .